- #Dishonored 2 mission 7 hiwto get combination full#
- #Dishonored 2 mission 7 hiwto get combination code#
Get inside and find a painting on the wall you can remove. The lab will be the building right next to you once you exit the tower. To get to the lab, you’ll need to leave Dunwall Tower and enter the streets. There is one safe in the first chapter, which can be found in Dr. We’ve noted what some combinations that seem permanent may be, but you’ll probably want to hunt down the combinations for every one, just to be sure. Unlike in the first Dishonored, safe combinations aren’t always the same across every game. Thankfully, we know where all the combinations are hidden, so you don’t have to look as hard. As it turns out, safes are usually locked, so you’ll need to find the combination to access them all. Just make sure to bring some bug spray with you before venturing out into the world of Dishonored 2. Make sure to visit our ever-expanding Dishonored 2 wiki for all your tips, tricks, guides, and trophy and achievement walkthroughs.Dishonored 2 features multiple huge safes, holding all sorts of collectibles and riches. They are way tougher than normal enemies so approach with caution.įollow this guide and you will have no problem navigating this twisting maze of chapter 7.
#Dishonored 2 mission 7 hiwto get combination code#
Look through your journal for the code and quickly input it in the past so the doors will open. Quickly swap back to the present so the three men in the dining room don’t notice you. Use the glass to switch to the past so you can open the door. Move all the way to the end of the hallway and you should have the door blocked off by a sofa and some rubble. Switch back to the present and use the glass to track the guards patrolling the lower floor. Move to the main door and get as close as you can to the middle of it before activating your time piece to send you into the past. Now you can bounce between time periods or use the glass to peak into the past/present. Jump down and speak to Aramis to trigger a cutscene, which will end with you getting the time piece. Once you are at the top, hang a left and head down the hallway until you reach a room where the floor has rotted away. To start this mission, head up the stairs into the manor then continue to proceed up the middle staircase. Finally, the last trick in this chapter’s bag of tricks is that all of your powers will be inactive during this, meaning you will need to rely on your gear and skill alone. You will need to time jump between both locations via a new device called a “Timepiece,” which the Outsider will gift you. The quirk this time around is that the Armis Stilton Manor takes place both in the present and the past.
#Dishonored 2 mission 7 hiwto get combination full#
Dishonored 2 is full of unique and interesting locations, but chapter 7 has to be the most difficult and complex by far.